1. Interact project
Interact project was collaborative and collective in terms of my partner and I's specific interests and concerns, we were given a proverb to respond to which resulted in a performance type project entitled, 'Data Sale' which consisted of us walking around Soho giving out QR codes to physically 'sell' data. The project was concerned with materialising information and turning data into a type of commerce. The final outcome consisted of photographic documentation of the interaction.
Title: Data Sale (Nov. 2019)
Final outcome: Website and documentation of interaction
Documentation: Photography of interaction
2. Guilty Pleasures
Guilty Pleasure project consisted of building a relationship with another student (client) through social interactions and conversations in order to respond to my partners guilty pleasure that I would further explore; I used my partners pleasure of 'dropping rubbish' which resulted in the physical action of dropping objects and exploring the social motivations behind such an action. My final outcome resulted in a two minute video entitled 'Trash Land' which (using the programme SketchUp) produced an imaginary island full of over-exaggerated common place objects (in everyday life these objects would not be juxtaposed). In the island these objects assume different scales, therefore changing their relationships with one another.
Title: Trash Island
Final outcome: 2 minute video using SketchUp
Documentation: Image stills from the video Trash Land
3. Made to Persuade
The 'Made to Persuade' project asked students to create work to present at the Foundation Open day, I responded to this brief by creating an informative pamphlet that visitors could take away, informing of the recent changes to TFL's Public wifi in terms of the legality of data sharing and storing located at every London train station. My audience would be of similar age to me, therefore I thought sharing my knowledge of data storing, which later could effect prospectus students, would be an interesting dialogue. I used the term 'click happy culture' to initiate a conversation surrounding our impatience with using digital technology, which means the average person will not take the time out to read the T&C's of TFL's data infrastructure.
Title: TFL Public Wifi and Data Collection (Nov. 2019)
Final outcome: Pamphlet informing TFL data collection
Documentation: Images of the hand-out
4. Laser cut
For project four, I created several sound visualisations in varying locations to begin a new language of communication through experimenting with possible visualisations. Using primarily chalks to create bold marks, I created a thermae wax print in response to my interaction with a park, which had varying levels of sound. I looked primarily at the visualisations of John Cage to explore sound mapping and gridding.
Title: Sound visualisation in a park
Final outcome: Thermae wax print of final sound visualisation
Documentation: Stills of sketches and images of thermae wax print
5. Building Blocks
Building Blocks project required me to create two separate modular typefaces, one being an object typeface and the other from initial drawings experimenting with shapes. I created a full alphabet, numerals and punctuation for 'kitschenfont' which used an old bottle opener with the engravings Made in England which explored the material of metal and kitchen tools, which reflects my decision to call the type 'kitschenfont'; this resulted in 3D models captured in the kitchen to place my font in its given surroundings. I later created posters and got a vinyl cut in order to paste the letters onto glass and further my design process. 'Trilateral structure' modular typeface followed a system of cutting electric tape into three sections, this resulted in several posters and a type specimen.
Title: Kitschen font and trilateral structure font
Final outcome: Two modular typefaces (type specimens, vinyl print, book, poster)
Documentation: Imagery of final typefaces, vinyl poster, vinyl application and posters
6. Displays of Data
'Displays of data' project further explored visualisation mapping, where I picked a museum in London to study in order to map and create data visualisations through collecting information; I focused on the mosaics at the National Portrait Gallery. I created 3D scans of each mosaic in order to allow anyone to 'own' these mosaics, thereby I intended to open-up art institutions by making the floors open-source access. Following on from the models, I created colour pathway maps to categorise each individual mosaic pattern, this led to a series of floor colour mapping graphs which I published in a book form.
Title: Data visualisation and colour graphs at the National Portrait Gallery
Final outcome: Book exploring the structure of the mosaics at the National Portrait Gallery
Documentation: 3D models of mosaics at the NPG and final colour graphs included in the publication
Phone content publication, 'Cataloging my digital history'
Reflecting back on the last six projects I completed for part 2, I began to see the similarities and trends that tied each creative method to one another, this resulted in a publication titled Cataloging digital history; process and method which composed all the images I took on my iPhone throughout the month of January, when I was finalising and realising my projects. Due to the quantity of images, I wanted to present my iPhone as an extension of my sketchbook in terms of understanding the method behind my ideas and mostly the process. The project 'Building Blocks' went through extensive process changes that prior to the brief, I thought typefaces had more rigid processes, due to this realisation I thought it was important to create a publication of all my digital material.
Title: 'Cataloging digital history; Process and Method'
Final Outcome: 60 page, A4 published book (Jan. 2020)
Documentation: Images of double spreads from the book